Liquid Fill
Flood any source with liquid, in any colour, pouring in any direction you point it.
Turn a plain colour source into an animated tiled background, with no video to render.
Build a tiled, animated background out of a plain Colour Source. Dots, rings, stars, lines, your own PNG, or another OBS source, repeated across the whole frame.
It is a shader filter, so the pattern is generated on the GPU. Nothing to render out, nothing to loop, and you can change the look while you are live.
Each cell of the grid draws one shape. Density sets how many cells fit across the frame, Size sets how much of its cell each shape fills, and Padding adds a gutter so they do not touch.
Mix With adds a second shape that some cells pick at random, so a field of dots gets rings scattered through it without you placing anything.
A flat grid reads as a texture. Turn on Visibility, Size Variation, Rotation Variation and Hue Variation and each cell gets its own identity, so the same shape reads as a scattered field instead.
Pattern Seed reshuffles the whole arrangement without touching density, so if one layout looks off you nudge the slider until it does not.
Cutout mode inverts the job. Instead of drawing the shapes on top of the background, it makes them transparent holes and paints everything else, so the layer underneath shows through the pattern.
Use it as a mask over a video, a gradient or another scene.
Scroll the whole grid at any angle, wobble each cell on its own phase, pulse the sizes in and out, or twinkle cells on and off. All of it runs on the GPU from the filter, so there is no loop to render and no seam to hide.
It was built as the canvas for Starting Soon, Be Right Back and Ending screens, where something needs to move but nothing should pull focus.
obs-shaderfilter by Exeldro, installed. Apply to a Colour Source, or to any source if you turn Paint Background off
Drop it on a source as a shader filter and it runs there. Nothing to sign into, nothing to keep open alongside it. Questions, ideas or something not working? We are in the Discord.
The other StreamUP shaders. Each one its own download, with its own page.
Flood any source with liquid, in any colour, pouring in any direction you point it.
A frosted glass lens that blurs, tints and bends whatever is sitting behind it.
Round any source into a squircle, with a border and a shadow, and no mask image.
Every corner rounded on its own, for chat bubbles, tabs and anything sitting on an edge.
Colour bars and alignment grids on a colour source, for building a scene without the cameras.